So apparently there’s a new Star Wars film out?
With the Force busy awakening, everyone’s online chronicling
their rewatch binges. Good, good, but perhaps you’ve seen them recently or
can’t stomach the prequel dialogue more than once a decade. If you’re still
after a preparatory blast of nostalgia, might I suggest you revisit the galaxy
far, far away through a different medium?
Star Wars and video games have grown up together. As tech
improved, the games got prettier, though as evidenced by the movies, improved
tech doesn’t necessarily mean a better experience. The quality of the SW video
game catalogue is patchy, but the sheer number of titles over the years means
you can now navigate the poodoo and relive the entire series very well through
game adaptations alone. I haven’t played EVERYTHING, but I’ve sampled a good
enough percentage to present the following.
So, allow me to guide you through Episodes I-IV, VG-style:
The Phantom Menace
With regards to video game versions, the prequels suffer in
two ways. Firstly, they’re much newer than the originals and thus haven’t had
nearly forty years of adaptation and reinterpretation. Secondly, the originals
are cultural cinematic icons. The prequels were critical disappointments.
Regardless of the spectacle and the fandom, nobody’s clamouring for a new
version of the Gungan Battle on Naboo. Likewise, Hoth and the Death Star Trench
Run trump Geonosis every time. Therefore the number of depictions to draw from
is smaller.


After winning the Boonta Eve Classic, head back to Lego Star
Wars until the final space battle when you might want to check out Star Wars Episode I: Battle for Naboo,
again for N64. This was Factor 5’s ‘spiritual’ sequel to Rogue Squadron with a
new and improved engine that permitted ground vehicles and improved draw distances.
While it suffered for not having the cache of the original trilogy, it’s still
a solid game with tight controls.
Head back to Lego SW to polish off Darth Maul and we’re on
to Episode II!
Attack of the Clones

Revenge of the Sith

To be fair, while video game depictions of the movies were
suffering around the time of the prequels, there were plenty of great non-canon
games being released. Battlefront and Galactic Battleground were joined by
Knights of the Old Republic and the Jedi Knight series, which gave players
other opportunities to get their hands on a lightsaber. Still, the biggest
thrills generally came when they echoed moments or revisited locations from the
films, with most characters acting as shoddy clones of movie originals (I’m
looking at you, Dash).
![]() |
"Stay on target." |
A New Hope
Now we’re talking. Lego
Star Wars II: The Original Trilogy will service the bulk of on-foot
passages in this trilogy too, but now we’re joined by the Rogue Squadron games.
Although the first on N64 laid out a great template, it’s Star Wars Rogue Squadron II: Rogue Leader on GameCube that nails the
look, sound and feel of the piloting and dogfighting in the originals films. It’s
still a looker 15 years on. The bonus level ‘Death Star Escape’ gives a nice
shooting range version of the TIE fighter attack on the Millennium Falcon
(“Great, kid! Don’t get cocky.”) and it also has the best version of the Death
Star Trench Run (far prettier than the N64’s attempt). There are multiple
versions of the trench run available but it's best to put nostalgia aside here - trust
me, Rebel Assault is just a mess. If you’re feeling old-school, you could check out
the original 1983 arcade game Star Wars
from Atari. It’s the original take and, some argue, still the best. Handily it
can be found as an unlockable bonus on the otherwise dispensable Star Wars
Rogue Leader III: Rebel Strike disc. Boom.
The Empire Strikes Back
The Battle of Hoth. The most depicted Star Wars scene in
video games. Even rubbish games like Shadows of the Empire have a decent Hoth
level. The new version in Battlefront (2015) looks pretty spectacular
(especially with the Real Life mod). Battlefront II does a great job of giving the troops’ eye
perspective, and Rogue Squadron II also has a great interpretation.
And it’s back to Lego again for the rest of the film. Rogue
Squadron II features a bland bonus ‘Asteroid Field’ level following the
Millennium Falcon escaping from the Star Destroyers and a great Cloud
City-based mission, though the latter is not set during the film.
Return of the Jedi
For the last film in the replay/rewatch, we’re going to
supplement Lego Star Wars II with a couple of the best depictions of Star Wars ever
put on cart/disc/PCB. Star Wars Trilogy
Arcade was an on-rail shooter cabinet from Sega that featured half a dozen
scenes from the films. I remember vividly watching the demo screen loop,
wishing I was good enough at video games to get beyond the first level. Its
Death Star Run and Battle of Hoth are fine, but it’s the Speeder Bike section and
the Dual with Vader that really nail the atmosphere better than any other game.
Couple this with the hectic ‘Battle of Endor’ and ‘Strike at the Core’ missions
from Rogue Squadron II and you’ve made your way through the whole damn saga.
Yub-nub!
******
I’m sure I’ve missed some and you may disagree, but there
are some damn fine moments in there. I haven’t tried the recently released
Battlefront, though videos show that it nails the look at least. There’s one
thing which I think we can all agree on though – thank god for Lego Star Wars.